Won't watch the video fully since it's extensive footage, but I checked it out here and there and yep, as mentioned also in the article it looks pretty good especially performance-wise in addition to what others mentioned in the comments about the different options etc. yesterday and now here, too - looking forward to the full review and most likely playing it myself at some point (even more so since it's digital only I'll wait for a discount other than of course not having the time for it now anyway)!
@WilliamRikerNC017 why would they price this so much less than the Xbox and PS release price of £50? Think they've priced it this way due to typical non Nintendo video game sales patterns, so, high priced to start with followed by steeper discounts later. This is already like half price on Xbox and PS after launching in November so I'd guess the pricing on the Switch 2 will follow a similar pattern.
I'm waiting for the sale as well so not part of the group that'll buy this at launch
@The_Nintendo_Expat I'm keen on product development and have done a lot of work on internal digital product launches - no sarcasm Scope creep is an ever present danger, particularly when I'm also personally keen on making things even better as experiences so I have to regularly stop myself from being the cause of scope creep......
I'm afraid that for this anniversary edition of Fallout, the prices are the same across all the platforms at launch including Steam. Think there was an outcry over the pricing back in November too.
I'd prefer £20-£30 myself so will wait a few months for that inevitable sale.
@jsty3105
yes, I didn't mean to imply that this game in particular was more expensive on the Nintendo platform 👍 it's simply overpriced, across the board.
I agree that scope creep is a menace, but I realize now that I was using the term kind of poetically. while im sure that these overpriced, overproduced games suffer from scope creep in their development, I was kind of referring to the tendency for games to become more long winded, grandiose, and "cinematic" over time ✌️
case in point - I beat Ace Combat 2 the other day (a childhood favorite) and it motivated me again to try Ace Combat 7, a game that I bought 3/4 months ago when I first got my steamdeck, but hadnt really tried to get into.
anyhow, yada yada, the amount of idle "content" is WILD in AC7 compared to AC2! AC2 was: briefing, mission, debriefing/rewards, buy a new plane, repeat. about 2 minutes between ~10 minute missions.
AC7 practically FLIPPED this ratio! artsy cutscene with "war is hell" voiceover narration, followed by a "TV news cast," followed by a mission briefing, then a ~10m mission followed by a mandatory "in flight" radio conversation in formation, followed by another cutscene, debriefing, and on and on.
I didn't time it but I'll bet there was close to an hour of nonsense between the few missions i actually played. I started SKIPPING stuff and I'm a dogmatically religious non skipper(, Dottie.) Unfortunately you can't skip a lot of what they want to show you or else I would just do that and play through the missions. I uninstalled it again. 👎👎
bottom line: I can't and don't believe this is what other people actually want from their arcade dogfight games. 😮💨